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Default Profiles
48 angles accessed by X- Axis, Y-Axis, and Tilt Modifiers (with MODE). Most Walk variations provided by X and Tilt Modifiers. Tilt 1 provides Angled Ftilt and Side-B; Tilt 2 provides Turnaround U/Dtilt and Up/Down-B. Tilt 3 provides full drift while getting U/Dairs. C-Stick Ordinal Inputs provide Turnaround U/Dtilt (Tilt Stick) and Angled F-Smash (Smash Stick). MODE gives full shield Tilt and extra Recovery Angles.
72 total angles accessed by X-Axis, Y-Axis, and Tilt modifiers (with MODE). Tilt 1 and Tilt 2 offer Angled F-Tilt.
Tilt 1 provides all directional Specials; Tilt 2 provides Neutral Specials. C-Stick Ordinal Inputs provide Angled F-Smash.
Accesses all 24 Recovery Angles with X-Axis and Y-Axis modifiers. Tilt 1 and Tilt 2 offer Turn Around U/D-Tilt, Directional Aerials, and Directional Specials.
Additional Defaults
72 total angles accessed by X, Y, and Tilt Modifiers (with MODE).
Tilt 1 provides Angled F-Tilt and Side Specials; Tilt 2 provides Turn Around U/D-Tilt and U/D Specials.
40 total angles accessed by X-axis and Y-axis modifiers (with MODE).
Tilt 1 provides Angled F-Tilt and Neutral Specials; Tilt 2 provides Turn Around U/D-Tilt and U/D Specials.
Homerow
These profiles are built with our Homerow layout in mind - a layout meant for characters that do not need precise recovery angles while minimizing hand movement.
Homerow profile for Ultimate.
48 angles accessed by X, Y, and Tilt Modifiers (with MODE). Most Walk variations provided by X and Tilt Modifiers. Tilt 1 provides Angled Ftilt and Side-B; Tilt 2 provides Turnaround U/Dtilt and Up/Down-B. Tilt 3 provides full drift while getting U/Dairs. C-Stick Ordinal Inputs provide Turnaround U/Dtilt (Tilt Stick) and Angled F-Smash (Smash Stick).
MODE acts as a Tilt, full shield tilt, and extra Recovery Angles.
Homerow profile for Melee.
Recovery X1, Y1, X2, Y2, T1, T2.
Mode only acts as a Tilt.
X2 gives fastest walk without breaking platform/ledge teeter. Y2 gives dash back out of crouch.
MODE gives Y2 wavedash.
Homerow profile for RoA.
Accesses all 24 Recovery Angles with X and Y Modifiers. Tilt 1 and Tilt 2 offer Turn Around U/D-Tilt, Directional Aerials, and Directional Specials.
MODE acts as a Tilt.
Walk Style
These profiles are designed with the FGC-experienced in mind. Instead of Dash from the Default analog values, you will get walks.
Walk Style profile for Ultimate.
Designed for Default and Homerow Button Layouts.
Analog Default: Fastest Walk, Full Hop Tap Jump, Crouch, Up/Down Smash, F-tilt, Directional Specials
Tilt 1: Neutral Specials, Ordinal Angled F-Tilt
Tilt 2: Dash, Run, Direction Specials
MODE: Ordinal U/D-Tilt
Recovery: 40 total, X-axis and Y-axis Modifiers (+ MODE)
Walk Style profile for Melee.
Designed for Default and Homerow Button Layouts.
Analog Default: Fast Walk, Tap Jump, Crouch, Up/Down Smash, F-tilt, Directional Specials
Tilt 1: Neutral Specials, Ordinal Angled F-Tilt
Tilt 2 & MODE: Dash, Run, Directional Specials
C-Stick: Ordinal gives Angled F-Smash
Recovery: 40 total, X-axis and Y-axis Modifiers (+ MODE)
Walk Style profile for Rivals of Aether.
Designed for Default and Homerow Button Layouts.
Analog Default: Walk, Tap Jump, Crouch, Up/Down Strong, F-tilt, Directional Specials
Tilt 1: Directional Specials, Ordinal U/D-Tilt
Tilt 2 & MODE: Dash, Run, Direction Specials, F-Strong
Recovery: 24 total, X-axis and Y-axis Modifiers.
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