The quarter-circle is the fundamental motion input in all of fighting games. Here we will teach you the basic and advanced techniques of the 236 motion for UNI 2.
Quarter Circle
Standard Input
The Quarter-Circle motion is fairly straight forward. Start with Down and roll to Forward.
Down
Down + Forward
Forward
From Player-1 side:
Practicing 236 from both sides is extremely important to have consistent gameplay. Ensure to always train from Player-2 side when you are learning inputs.
Down
Down + Forward
Forward
From Player-2 side:
Tiger Knee Quarter-Circles
In order to ensure the aerial special is as low to the ground as possible it requires you to input a quarter-circle first, then Jump and then Attack. It is important that the Attack button is not pressed at the same time as the Up button - the Attack must be delayed for a small amount of time.
For more on Tiger Knees: UNI 2 on Hit Box - Tiger Knee Motions.
Down
Down-Forward
Forward
Up-Forward
Up-Forward + Attack
And remember, delay the Attack input a little bit after the pressing the Up button.
Down
Down-Back
Back
Up-Back
Up-Back + Attack
Explore more How-To content for UNI 2 on Hit Box with the "UNI 2" and "How To Hit Box" tags at the bottom of this post.
In addition, if you have any questions, please join our community on Discord and visit the #airdash-fighters channel.
And, as always, may your inputs be blessed!