With a controller like the Cross|Up, how do you get slight analog movement with only digital inputs? Our solution, just like on the Smash Box, are button binds that we call Tilt Modifiers. These binds don't do anything by themselves, but when these binds are activated with a directional input from...
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LS->DPAD, along with Camera Button and brand new tilt modifiers, allows Cross|Up users do what no other stick users can do: play 3D games. Here we'll overview the LS->Dpad bind. Cross|Up's Designer Software: Download here. LS->DPAD Hold "LS->DPAD" and turn your joystick quickly from Left Analog into the Dpad. This button is great for...
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The Camera Button, along with LS->DPAD and brand new tilt modifiers, allows Cross|Up users do what no other stick users can do: play 3D games. Here we'll overview the basics of Camera Button and how to get the most out of it through the Cross|Up's Designer Software: Download here. Basics...
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This will be an overview on how to Load and Save information to and from your Cross|Up, so you can put your profile editing and button remapping to the test. Before you continue, be sure you have the Cross|Up Designer Software: Downloads Page Loading Controller In order to edit and prevent overwriting...
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We have designed some profiles to streamline your training process on the Cross|Up, so you can focus more on the grind. Access these profiles by Importing them and Saving them to your Cross|Up. By integrating the foundations of these profiles with Button Remapping and Shift Mode, you will be able...
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